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Chicken Island

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Devlog

  • p3_gold - The End?
    April 20, 2020 by StudioMononoke
    The puzzles were a success from last week! And from the playtesting feedback there wasn’t much to change in terms of gameplay but we did want to add some more polish to the game. The biggest change... Continue reading
  • April 13 2020 - Major Pivot - p3 Polish
    April 13, 2020 by StudioMononoke
    Studio Mononoke had a rather rough week with last week’s feedback and problem builds. We were really deep into this development, so there was a long discussion about what we needed to do. There was... Continue reading
  • April 6, 2020
    April 06, 2020 by StudioMononoke
    In addition to this we wanted to continue to deepen the mechanics of the game play and add more “juice” to enhance the experience of our game. This included… Allowing for more exploration of ou... Continue reading
  • March 30, 2020, Alpha
    March 30, 2020 by StudioMononoke
    March 30, 2020 (What’s New?) A list of what has changed this week (tweaked mechanics, added content, etc). Improved mechanics Rotating while holding Map Juice Rain Menu selection Tutorial (What’s... Continue reading
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